//三种状态
const PENDING = 'pending';
const FULFILLED = 'fulfilled';
const REJECTED = 'rejected';
function MyPromise(f) {
/*
有state,有处理结果result,then的执行栈
*/
this.state = PENDING;
this.result = null;
//存放onFulfilled,onRejected回调函数
this.callbacks = []
let onFulfilled = value => transition(this, FULFILLED, value)
let onRejected = reason => transition(this, REJECTED, reason)
let ignore = false;
let resolve = value => {
if (ignore) return;
ignore = true;
resolvePromise(this, value, onFulfilled, onRejected)
}
let reject = reason => {
if (ignore) return;
ignore = true;
onRejected(reason)
}
try {
f(resolve, reject)
} catch (error) {
reject(error)
}
}
/*
Peomise.then(()=>{'onfulfilled'},()=>{'onRejected'})
then必须返回一个Promise对象
*/
MyPromise.prototype.then = function (onFulfilled, onRejected) {
return new MyPromise((resolve, reject) => {
let callback = { onFulfilled, onRejected, resolve, reject }
if (this.state === PENDING) {
console.log('push');
this.callbacks.push(callback)
} else {
//在执行上下文栈只包含平台代码之前,不能调用onfulfillment或onRejected。
setTimeout(() => { handleCallback(callback, this.state, this.result) }, 0)
}
})
}
//在当前 promise 和下一个 promise 之间进行状态传递。
const handleCallback = (callback, state, result) => {
let { onFulfilled, onRejected, resolve, reject } = callback;
try {
if (state === FULFILLED) {
isFunction(onFulfilled) ? resolve(onFulfilled(result)) : resolve(result)
} else if (state === REJECTED) {
isFunction(onRejected) ? resolve(onRejected(result)) : resolve(result)
}
} catch (error) {
reject(error)
}
}
//The Promise Resolution Procedure
/*
1.如果result是当前promise本身,就抛出TypeError
2.如果result是另外一个promise,就沿用他的state和result状态
3.如果result是一个thenable对象。是就先取出 then,再用 new Promise 去进入 The Promise Resolution Procedure 过程。
4.如果以上都不是,这个result成为当前promise的result
*/
const resolvePromise = (promise, result, onFulfilled, onRejected) => {
if (result === promise) {
let reason = new TypeError('Can not fulfill promise with itself')
return onRejected(reason)
}
if (isPromise(result)) {
return result.then(onFulfilled, onRejected)
}
if (isThenable(result)) {
try {
let then = result.then;
if (isFunction(then)) {
return new MyPromise(then.bind(result)).then(onFulfilled, onRejected)
}
} catch (error) {
return onRejected(error)
}
}
onFulfilled(result)
}
const transition = (promise, state, result) => {
//state一旦更改为不是PENDING的状态后不可更改
if (promise.state !== PENDING) {
return;
}
promise.state = state;
promise.result = result;
//状态转换完成后,清空执行栈
setTimeout(() => handleCallbacks(promise.callbacks, state, result), 0)
}
const handleCallbacks = (callbacks, state, result) => {
while (callbacks.length) handleCallback(callbacks.shift(), state, result)
}
const isFunction = obj => typeof obj === 'function'
const isObject = obj => !!(obj && typeof obj === 'object')
const isThenable = obj => (isFunction(obj) || isObject(obj)) && 'then' in obj
const isPromise = promise => promise instanceof MyPromise
const promise1 = new MyPromise((resolve, reject) => {
setTimeout(() => {
console.log('promise');
resolve()
}, 1000);
})
promise1.then(() => {
console.log('aaa');
return new MyPromise(()=>{setTimeout(() => {
console.log(3);
}, 1000)})
})